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521. CSM7 Summit Topic: Faction Warfare - in Jita Park Speakers Corner [original thread]
Plexing, system upgrades, and consequences of defeat/rewards of victory all need to be looked at. Additionally, the LP stores for each militia should be revamped to make them more unique compared to both each other and compared to non-militia LP ...
- by Milton Middleson - at 2012.05.18 16:28:00
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522. Change of ROE in high sec - in Player Features and Ideas Discussion [original thread]
You know what would be awesome? If highsec carebears started asking CCP for better tools to protect themselves from criminals instead of constantly asking for a bigger, thicker, safety blanket.
- by Milton Middleson - at 2012.05.17 09:06:00
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523. Sticky:FW: I-hub and system upgrades - in Player Features and Ideas Discussion [original thread]
This is slightly off-topic, but it was inspired by Cearain's comments about multipliers, so whatever What if, instead of the tiers causing an increase/decrease in LP store costs, determined what was available in the LP store, e.g. at the lowest t...
- by Milton Middleson - at 2012.05.16 19:45:00
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524. Change of ROE in high sec - in Player Features and Ideas Discussion [original thread]
Because what EVE really needs is more disincentive to fight unless you are certain to win.
- by Milton Middleson - at 2012.05.16 02:43:00
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525. Viper Rum: A Modest Proposal to the Technetium Problem - in Player Features and Ideas Discussion [original thread]
People need to stop using the phrase "A Modest Proposal" to refer to unironic suggestions. Unless you are proposing some kind of excess-children-to-technetium alchemy for players with a surplus of offspring and a dearth of tech, your [or whomever'...
- by Milton Middleson - at 2012.05.13 17:05:00
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526. Sticky:FW: I-hub and system upgrades - in Player Features and Ideas Discussion [original thread]
I think that certain upgrades should be generally available, because we want to encourage lowsec industry, while certain upgrades should be available only to the militia, because we want to reward them specifically. For example, suppose that at a...
- by Milton Middleson - at 2012.05.13 16:18:00
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527. Sticky:New dev blog: Factional Warfare overhaul - in EVE Information Portal [original thread]
Would it be possible to have the LP payout scale somewhat, to encourage running in small groups? Say a minor plex pays 10k lp for a solo runner, 8k per person for 2, 6k for 3, up to a max of 20k total. Thank would reward small gangs whilst preven...
- by Milton Middleson - at 2012.05.11 02:38:00
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528. Sticky:FW: rebalancing NPCs and you - in Player Features and Ideas Discussion [original thread]
If we don't want NPCs messing up PvP (I don't), but don't want to ditch them entirely (I don't), a possible solution would be to make the plex have two rooms: one with the NPCs and one with the actual plex timer. Hostile militia that warp to the p...
- by Milton Middleson - at 2012.05.10 19:11:00
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529. Sticky:FW: I-hub and system upgrades - in Player Features and Ideas Discussion [original thread]
Quote: Speaking of which, how do you feel about neutrals having access to your precious upgrades? As explained in the blog, the original goal was to promote an industrial backbone in low-security space, but you may feel differently I would s...
- by Milton Middleson - at 2012.05.10 17:56:00
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530. Sticky:New dev blog: Factional Warfare overhaul - in EVE Information Portal [original thread]
IbanezLaney wrote: So that you have to haul them from low sec. Confirming that there are no FW stations in high sec. Datacores are the new technetium!
- by Milton Middleson - at 2012.05.10 04:32:00
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531. FW system upgrades - in Player Features and Ideas Discussion [original thread]
Quote: Worried about balance on the cynojammer? make it cost a considerable amount of LP/hour to function and you will see it used only when it needs to be rather than spamming the jamming accross the FW zone. You could require a certain leve...
- by Milton Middleson - at 2012.05.10 01:33:00
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532. Sticky:New dev blog: Factional Warfare overhaul - in EVE Information Portal [original thread]
Quote: Militia "grunts" gathering research data from an LP store in a contested system? It's actually quite clever. What you are doing is gathering field data and testing new equipment, thus enabling research. More seriously, the "it makes no...
- by Milton Middleson - at 2012.05.09 22:13:00
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533. Sticky:New dev blog: Factional Warfare overhaul - in EVE Information Portal [original thread]
Do the devs have any plans to expand/change what system upgrades do? Because right now there isn't a great deal of incentive for people to invest their scarce LP in improvements, because the improvements are pretty weaksauce. Reduced clone costs a...
- by Milton Middleson - at 2012.05.09 20:11:00
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534. CSM - Can we get an official response to this question... - in Jita Park Speakers Corner [original thread]
CCP isn't 'allowing' anything. Horrifying as it may be to contemplate, Goons are actually just really, really good at the EVE metagame and at sovereignty warfare. Goons are large because they've hit upon a way to mass-acquire recruits, built an o...
- by Milton Middleson - at 2012.05.08 13:20:00
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535. Faction Warfare Idea (Racial ships to actually be used by their respective facti... - in Warfare & Tactics [original thread]
I agree that it would be cool if factions militia got bonuses related to faction appropriate ships. Giving militia bonuses to their faction's ships is poor choice, since it tries to force militia pilots to fly certain ships and constrains their ta...
- by Milton Middleson - at 2012.05.08 10:25:00
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